JUNE 29TH — JULY 17TH                   

Inertia(noun),
1— a tendency to do nothing or to remain unchanged.

2— (physics) property of matter by which it continues in its existing state of rest or uniform motion in a straight line, unless that state is changed by an external force.


THE SCHOOL


WORKING
GROUPS


TALKS


STATEMENT


PROJECTS



Participants Projects


Projects developed in Post-Inertia Summer school


Mark

Habbo Meta-participation room


The Covid-19 pandemic has revealed that current political theories and the interfaces they gestated were designed for the homogenizing needs of industrial mass societies and have not yet accounted to our lived and wished equality and freedom. Parting from this sudden interruption of physical-basedinteractions, we aim to question the theoretical metaphor that frames these as the basic ethico-political gestures of civic participation. Considering that video games feedon users’ desire for participation and control over the social context/ethical life inwhich they exist, we will attempt to hijack an existing game to build a tool (andframework) for democratic participation. By replacing the statal metaphor based on simplification and generalization with a ludic one that fosters complexity and overflow, the project proposes to play with Habbo Hotel to explore its possibilities and speculate what kind of political covenant and forms democratic participation can be generated within this online social game.

Working Group:
Technological Democratization

Tutor: Tecnopolitica — Pablo de Soto

Participants:
Montserrat W. Calle Bachs
Blanca Crovetto
María Pedrosa Aguilar
Carolly Soares Barbosa
Jordi Viader Guerrero
Alejandro Zárate Jain


See project ︎︎︎Theoretical Framework︎︎︎




Mark